VST OneTrack manuály

Uživatelské manuály a uživatelské příručky pro Bezpečnostní kamery VST OneTrack.
Poskytujeme 1 manuály pdf VST OneTrack ke stažení zdarma podle typů dokumentů: Specifikace


Vst OneTrack Specifikace (495 strany)


Značka: Vst | Kategorie: Bezpečnostní kamery | Velikost: 3.46 MB |

 

Tabulka s obsahem

Getting into the Details

1

Table of Contents 1

3

468 Bar Display

8

Audio Channels vs Tracks

11

Audio Files

13

Non-destructive editing

14

Segments

14

Audio Events

15

MIDI Inputs

16

MIDI Outputs

16

Recording 3

20

Stereo audio recording

21

Recording in stereo

22

Why record on an Any Track?

24

Record Info color coding

25

Multi Track Recording

26

Recording Audio

27

Recording MIDI

27

The Multi Rec pop-up when

29

When four Tracks are

30

...the same information gets

30

Creating Parts

33

Overlapping MIDI Parts

34

Part Info

35

Merging Parts

36

About Cut, Copy & Paste

37

Resizing Parts

38

Repeating Parts

38

Deleting Parts

39

Splitting a Part in two

39

Joining Parts together

40

Monitoring Parts

41

Muting Parts

41

Match Quantizing

42

4. Release the mouse button

43

Renaming Parts

44

Ghost Parts

45

Using the “Repeat” function

46

Cut Events

47

Global Cut

47

Global Insert

48

Global Split

48

Copy Range

49

Remix Track

50

Using Remix with Drum Tracks

51

With Audio Tracks

51

Mix Down

52

Instruments 5

54

About Instruments

55

Deleting an Instrument

56

in the playback

58

The Parameters

59

Compression

61

Program Change

63

Play Parameter Delay

65

Which should I choose?

68

Program Change Numbering

68

About Bank Select

69

MIDI Volume

70

About Chase

71

Pre-programming Mutes

73

Recording Mutes and Solo

73

About recording Mutes

74

About editing recorded Mutes

75

Groups 9

76

About Groups

77

Building Groups

78

Adding Parts to a Group

79

Using Groups

81

Creating a Group Track

82

Unpacking Group Parts

85

The MIDI Editors - General

87

Information 10

87

Opening an Editor

89

Closing an Editor

91

Editing music during playback

92

Coloring notes in the editors

95

The Do pop-up menu

100

- 101

101

An Example

102

The Info Line

103

Quantize and Snap Values

104

Creating Note Events

105

[Shift] 96

106

[Control] 64

106

[Shift]+[Control] 32

106

Key Velocity value

106

None 127

106

Editing Notes

107

Editing Notes via MIDI

108

Cutting, Copying and Pasting

108

Deleting Events

109

- 110

110

Velocity

111

Non-Note Events

111

Poly Pressure

112

Step Recording 11

113

Introduction

114

Selecting a Track for input

115

Entering notes and chords

115

Adding Rests

116

If you make a mistake

117

Using the Insert button

118

Playing back

118

When you are finished

118

Key Edit 12

119

About this “Chapter”

120

Drum Edit and Drum Tracks 13

121

- 122

122

About Drum Maps

123

About Output and MIDI Channel

125

Setting up a Drum Map

126

- 127

127

Loading a Drum Map

128

Saving your Drum Map

128

- 130

130

Line shows len

130

[Shift]+[Control] Lev. 1

131

[Control] Lev. 2

131

[Shift] Lev. 3

131

None Lev. 4

131

Quantizing

132

Muting Drum Sounds

132

- 133

133

- 134

134

List Edit 14

135

The Columns in the List

136

MIDI and Drum Tracks

137

Mixer Tracks

138

Special Events

139

Creating Events

140

Editing in the List

141

Editing in the Event Display

142

Changing the Lengths of Notes

143

Hiding Events

144

Using Mask

145

Unmasking Events

146

Switching to Time Positions

147

Score Edit 15

148

About this Chapter

149

Overview

150

Time Signature

151

Staff Settings

151

- 152

152

- 153

153

- 154

154

... and when it is On

154

Editing several Tracks

155

- 156

156

The Active Staff rectangle

156

Manipulating Notes

157

Chord Symbols

159

Adding Text

160

Title, Comment and Copyright

161

Printing

162

Logical Edit 16

163

Opening Logical Edit

164

Working with Presets

165

Applying Ready-made Presets

166

Making up your own Presets

166

Changing the Name of a Preset

166

How the Presets are Stored

166

Selecting Easy or Expert Mode

167

Initializing the Settings

167

How Logical Edit Operates

167

About Setting Values

168

Setting up Filters

169

Condition pop-up

170

Value fields

170

- 170

170

- 171

171

Applying a Filter

173

Setting Up for Processing

174

- 175

175

Processing Functions

178

Expert Mode

179

- 180

180

Additional Processing Columns

181

Additional Operators

181

- 182

182

Recording Filters

183

By MIDI Channel

184

Controllers

184

Thru Filters

185

Mapping Controller Messages

186

The Input Transformer

187

- 188

188

Input Transformer 1

188

- 189

189

GM/GS/XG Edit 18

190

About this chapter

191

The Controls

191

The Device section

192

- 193

193

- 194

194

Activating Inputs

196

- 197

197

The active Inputs will

197

Recording from an Input

198

Activating and routing Buses

200

- 201

201

Sends and Effects

202

- 203

203

- 204

204

An example setup

205

- 206

206

The Audio Pool 20

207

Overview of the Window

208

Displaying Segments

209

The Headings and Columns

210

Customizing the View

211

Option Description

212

File Operations

213

Deleting Files

214

Creating a Segment

214

Replacing a File in the Pool

215

Handling “Missing Files”

216

Icon: Description:

217

The image is OK

217

The file has no image

217

Segment Operations

218

Deleting segments

219

- 221

221

- 222

222

General Procedure

223

Dragging into the Wave Editor

224

Prepare Archive

225

Prepare Master

225

- 226

226

Saving and Loading the Pool

227

The Audio Editor 21

228

Opening the Audio editor

229

- 230

230

- 232

232

About Q-points

233

About Zero Crossings

234

Zero Crossing Example

235

Magnification

237

- 238

238

- 239

239

Recording in the Audio editor

240

Importing Audio Files

241

Auditioning and Scrubbing

242

Editing on the Info Line

243

Changing Start and End Insets

244

- 245

245

Before moving the Event

245

- 246

246

Working with Q-Points

247

Automatically

248

What are Match Points?

249

Displaying the M-Points

249

Adding M-Points Automatically

250

Adding M-Points manually

250

Editing M-Points

251

Deleting M-Points

251

Moving Audio Events

252

Moving By “Kicking”

253

Duplicating

253

Repeating Events

254

Using Cut, Copy and Paste

255

Quantizing Audio Events

256

Groove Quantize

257

Match Quantize

257

- 258

258

Undo Quantize

259

- 260

260

Working with Grouped Events

262

Groups and Channel Settings

263

Muting Events

264

Splitting Events

265

Which Events can be faded?

266

Creating a Crossfade

267

- 268

268

- 269

269

- 270

270

3 takes (cycle laps)

270

- 271

271

- 273

273

- 274

274

Creating Volume/Pan Curves

275

- 276

276

Exporting Events into Files

277

Processing Audio Files 22

278

Applying the Processing

279

The Functions

280

Pitch Shift/Time Correction

281

- 282

282

The Wave editor 23

283

What is the Wave Editor?

284

Precautions

284

Opening Wave Editor Windows

285

Adjusting the View

286

Segment Display

287

Scrolling

287

Setting Magnification

288

Playing Back

289

Selecting

290

Working with segments

291

- 292

292

Cutting and Pasting Audio

293

Applying Processing Functions

293

- 294

294

- 296

296

- 297

297

- 298

298

Mixing and using Effects 25

299

Monitor Mixer

301

Dynamic Events

301

- 303

303

Here, two EQ modules

303

- 304

304

- 305

305

- 306

306

- 308

308

- 309

309

Effects

309

Master knob

309

Clipping

309

The three effect categories

310

- 311

311

- 312

312

- 313

313

Editing Effects

314

Naming Effects

315

Saving Effects

315

Loading Effects

316

The Group Mixer

317

- 318

318

Opening the Group Mixer

319

Settings in the Group Mixer

320

- 321

321

- 323

323

Automating the Monitor mixer

324

Recording your actions

325

- 326

326

- 327

327

Editing the Audiomix Part

328

- 329

329

- 330

330

- 331

331

VST-native Plug-ins

332

Using and Editing the Effects

333

DirectX Plug-ins

334

- 336

336

- 337

337

Mixing down to an audio file

338

- 339

339

- 340

340

- 341

341

Working with ReCycle files 28

342

About ReCycle

343

Using ReCycle files in VST

344

- 345

345

- 346

346

- 347

347

Editing Tips and Tricks

348

Making the Most of the Event/

349

Segment Relationship 29

349

What is an Event really?

350

What is a Segment really?

350

Copying Audio Events

351

- 352

352

About Audio Ghost Parts

353

- 354

354

About Audio Cards

356

- 357

357

Multiple Cards

358

Processor Type

359

Processor Cache

359

Memory (RAM)

359

Disk Controller Card

360

Hard Disk Performance

360

SCSI or E-IDE?

360

- 361

361

Audio System Settings

362

Audio I/O

363

- 364

364

File Cache Scheme

365

MIDI Sync Reference

366

MIDI to Audio Delay

366

Priority

366

Enable Audio only during Play

367

Save your System settings!

368

- 369

369

The Advanced Options dialog

370

- 371

371

Output and Input Port lists

372

- 373

373

- 374

374

- 375

375

- 376

376

- 377

377

- 380

378

Using the ASIO DirectX Driver

379

- 381

381

- 382

382

Maintaining the Hard Disk

383

The Master Track 31

384

What is the Master Track?

385

Opening the Graphic Editor

386

The Window Sections

387

About the Tempo Display

388

About Time Signature Events

388

About Rulers and Positions

389

- 390

390

Meter Linear Time Linear

390

Position Boxes

391

About Hitpoints

392

About the Toolbox

392

Activate Master!

393

Recording Tempo Changes

394

- 395

395

M] on the computer

395

- 397

397

Redrawing the Tempo Curve

399

Drawing new Events

400

Moving Events Using the Mouse

401

Duplicating Events

401

Cut, Copy and Paste

401

Smoothing Tempo Event values

403

- 404

404

- 405

405

The Master Track List Editor

406

Moving Events

407

Using Import and Export

409

Hitpoints 32

410

What can I do with Hitpoints?

411

What are Hitpoints?

411

Setting Out Hitpoints

413

- 414

414

...creates two new Hitpoints

414

Editing Hitpoints

415

- 417

417

Linking Hitpoints

418

When Drawing

419

Breaking Links

419

Link One by One

419

Mirror & Link

419

Working with Tempo Matching

420

- 421

421

Using Auto Tempo Scan

422

Proceeding from here

423

Working with Straighten Up

424

- 425

425

- 426

426

- 427

427

Locked Tracks

428

- 429

429

- 430

430

Matching Audio and Tempo 33

431

Creating Match Points

433

- 434

434

- 435

435

Fixed Tempo Match

436

- 437

437

- 438

438

Creating a Tempo Map

439

- 440

440

Fixed Time Stretch

441

Quantizing Audio

442

- 443

443

- 445

445

Creating a Groove template

446

Using Snip at M-points

447

- 448

448

Time Locked Tracks 34

449

What are Time Locked Tracks?

450

Time Locking a Track

450

Changing the Tempo

450

Turning Time Lock On and Off

451

Editing Time Locked Tracks

451

Creating Multiple Tempi

451

Things To Note

451

Synchronization 35

452

The two types of Sync Signals

453

Cubase VST – Master Or Slave?

454

Avoid MIDI Clock!

455

- 456

456

- 457

457

- 458

458

- 459

459

Sync to time code deactivated

459

Sync to MIDI Clock

459

- 461

461

About Frame Rates

462

MIDI Clock

463

- 464

464

- 465

465

MIDI TIme Code transmitted

465

MIDI Clock transmitted

465

- 466

466

Song Start

467

Time Display Offset

467

Bar Display

468

- 469

469

Sync Options

470

Customizing Cubase VST 36

471

Why Customize?

472

- 473

473

- 474

474

Saving the Startup Song

475

Keyboard Commands 37

476

What This Chapter Contains

477

Numeric Keypad

477

Typewriter Keyboard

478

Window Handling

479

Transport Bar functions

480

General Selection and Editing

481

- 482

482

All MIDI Editor windows

483

Key Edit only

483

Drum Edit only

483

Score Edit only

484

List Edit only

484

Pool functions

484

MIDI Mixer Window only

484

Index 38

485

- 486

486

- 487

487

- 488

488

- 489

489

- 490

490

- 491

491

- 492

492

- 493

493

- 494

494

- 495

495